The Atmosphere of Bloodborne
Bloodborne has a brilliant atmosphere and tone. The Victorian-gothic visuals are distinct from the familiar dark fantasy aesthetics of the Dark Souls trilogy. In Bloodborne, the player character isn’t clad in armour, there are no shields to equip, and rarely a traditional sword to wield. You are a hunter of beasts, with a uniform fit for that purpose and mobility prioritised, a key mechanic of Bloodborne’s combat. Starting weapons consist of a ‘Saw Cleaver’, ‘Hunters Axe’ and ‘Threaded Cane’, all vicious in their use to quell the beast scourge, and instead of a shield in their off hand, the player is handed a gun. The city of Yharnam is where Bloodborne is set, and the player character travels to the city famous for its blood healing, in search of ‘Paleblood’. Yharnam is a more modern and concurrent city compared to the areas in Dark Souls, with things having only gone wrong in the past century or so. In Dark Souls, Lordran’s tragedies occurred in an age long past before the pla...